1. In the educational context where you teach or support learning, what outcomes and associated content could be supported by interactive media?

In the context of teaching English as a Second Language, interactive media can be a useful tool for supporting a range of learning outcomes and

associated content. Below are some examples:

    1. Language acquisition, retention and recall: Interactive media can help students to learn, remember, and recall language information more effectively, such as through interactive quizzes, flashcards, or games.
    2. Communication skills: Interactive media can be used to develop communication skills, such as through interactive dialogues or online discussions.
    3. Collaboration skills: Interactive media can be used to allow students to work together on group projects or other group activities.
    4. Problem-solving skills: Interactive media can provide students with opportunities to work on problem-solving skills in a safe and engaging environment.

2. What challenges would you or your institution face in developing interactive media and integrating it into your courses?

There are several challenges that my school may face in developing interactive media and integrating it into courses:

  1. Reluctant to change: The school Administer, instructors, and students may not be open to use new technologies. They may need training and support to effectively use interactive media in their courses.
  2. Cost: The use of any high-quality interactive media can be costly. The school may be hesitant to spend the money or invest in skilled personnel to develop an interactive media.
  3. Technical expertise: The school where I work does not have the technical expertise to create and integrate interactive media into our courses. The devices we are using may not be compatible with the interactive media. There are also issues associated maintenance and updates of the interactive media.
  4. Accessibility: Students with disabilities may not be able to access the interactive media unless it is designed with accessibility in mind.